Also, obviously, transforming a character's arms would remove their ability to carry certain weapons/off-hand items, which may also be something you wouldn't want for that specific character. Anything I can try aside from toggling Vsync?Ībout transformations: there are reasons not to advance them, because some transformed body parts have negative effect on stats as well as positive and that may not fit a build you're pursuing with this character. Lastly, I have a bit of screen tearing on scrolling through both the overworld and battle maps. I read a lot about hooks, but I dont really get their meaning/gameplay effect, even after reading the wiki. A bit similar, in a battle I had an optional objective of destroying essence torches, but it was not really clear why or what it did. Is there ever a reason not to pursue a transformation or an opportunity event? Likewise, any reason not to lock relationships? However I recently had one where out of 4 options, al had a percentage except the last one and Im not sure why I'm really fond of the events that give you a choice/diceroll, based on your characters stats. Is there a way to rearrange your heroes before battle? My warriors almost always start in the back.
Am I correct that blocking and dodging are basicly names for the same thing - aka your 60/80/whatever% diceroll missed? I played the tutorial campaign and one random one. Best example is probably Renowned Explorers: International Society. So I picked this up in the sumer sale, as a big fan of turnbased strategy (like xcom) and replayability + hidden mechanics.